My plan is to develop interactive WEB-based tutorials that integrate RealVideo digital movies, Shockwave animations, HTML and Java/Javascripting to introduce fundamental chemical concepts and help students with their problem solving skills. The tutorials are to be interactive to engage the student in the subject. The more engaged the students have to be, the more interested students become in the subject.
Current generaher section for the Real Video or animations. The SMIL links to HTML, Real Text, or animation files can be encoded into the Real Video files, so as the video plays on the page text, slides, or animations can be displayed at key points. For example, in a problem-solving tutorial the Real Video would be the key element on the page and at particular points links to HTML pages would be encoded into the video. So when the video reached a particular point a question might appear in the text section of the window and the video would pause and the student would be expected to answer the question in some way. A variety of question types could be used, short answer, numeric input, free-response, multiple choice or some other form would appear. The student would be expected to respond and the answer would be assessed using javascripting or Java software. When the correct response is provided the video could be continued. In a concept introduction tutorial, questions could be at the end of a video segment. At the conclusion of a particular video an interactive quiz structure could be used. Each question would have a help link to review a key portion of the video or animation so the student could see the relationship of the question to the particular part of the concept.
My goal will be to generate twelve to fifteen tutorials in the first three to five chapters of the introductory chemistry text. At least one-third of the material will be ready for the Fall semester and the remainder will be ready for the Spring semester offering of CHEM 1314. The material prepared over the summer will be tested in the Fall and modified based on the student feedback for re-testing in the Spring. The tutorials that are used in the Spring will be modified after their first use and all materials will be ready for the Fall 2000 semester.
All of these materials developed on this project can be accessed using the Internet over the campus computer network both from on campus and off-campus. The materials will also be easily accessible by any institution of higher education in the State of Oklahoma.
Since SMIL is so very new an exploration into the use of digital-on-demand in the classroom at OSU appears to be ideally suited for this year. It is hoped that success in this experimental project will produce a larger project with funding from the National Science Foundation. The PI has already initiated conversations with the African Video University of the World Bank about exploring funding opportunities for digital video projects such as the one described here.